Having researched and examined how Open Source has reached out into many areas of interest I was struck by how little Open Source, for both software and hardware, is utilised by the Film Production community.
Certain single elements are there, Blender for 3D, DCP creation, but nothing has created and developed an entire production workflow for shooting films digitally, from the sensor and how it is used and manipulated, the colour science and the workflow (utilising both software and hardware).
It is quite a wide scope and the subject has many more strands to it, such as sensor processing, transcoding, VFX, DI and colour, LUTs and more, plus add in the actual cameras themselves then we have a very deep set of requirements needed for the entire Productions pipeline and workflows.
But approaching the subject today by also introducing and researching ethical approaches to feature film production, I am hoping that we can create a community of like minded contributors who would like to see Open Source for Film production become stronger and a more realistic proposition as it continues to thrive and develop.
The marriage of hardware (cameras, sensors, data management with RAIDs and workstations) and software (dailies, processing, deliverables) is coming together nicely. GitHub repository and Phabricator Lab are all in the pipeline for online contributuons.
Certain single elements are there, Blender for 3D, DCP creation, but nothing has created and developed an entire production workflow for shooting films digitally, from the sensor and how it is used and manipulated, the colour science and the workflow (utilising both software and hardware).
It is quite a wide scope and the subject has many more strands to it, such as sensor processing, transcoding, VFX, DI and colour, LUTs and more, plus add in the actual cameras themselves then we have a very deep set of requirements needed for the entire Productions pipeline and workflows.
But approaching the subject today by also introducing and researching ethical approaches to feature film production, I am hoping that we can create a community of like minded contributors who would like to see Open Source for Film production become stronger and a more realistic proposition as it continues to thrive and develop.
The marriage of hardware (cameras, sensors, data management with RAIDs and workstations) and software (dailies, processing, deliverables) is coming together nicely. GitHub repository and Phabricator Lab are all in the pipeline for online contributuons.
That will allow collaboration and the opportunity to create and develop new tools for working. Learning, teaching and research are all encompassed in the entire pipeline for a production. Open Content, Open Parctiec, Open Data, Open Access are all elements that can be attributed to Open Source for Film.
The aim is to create free and open technology, and make all the generated knowledge freely available to everyone, encouraging participation along the way. By developing this approach we can create an educational pathway that includes subjects such as open data, open collaboration and open hardware and software, allowing for a very broad approach to many subjects that open source has already worked within.
As well as engaging the open-source community with the possibilities of film production, the Open Source Cinema UK project will take an active approach to establishing new software and hardware that can help deliver these results. This lends us to innovation and a culture of openess.
As well as engaging the open-source community with the possibilities of film production, the Open Source Cinema UK project will take an active approach to establishing new software and hardware that can help deliver these results. This lends us to innovation and a culture of openess.
We will be designing, creating and developing ‘OpenFlow’, a new slate of workflow and software development for the entire film production pipeline. Operating systems, data pathways, software development would all be encouraged.
We are also working on offering an open modular camera and post system consisting of several open-source hardware and software solutions. We are combining this with efforts to build the first open-source digital cinema camera. As a result, we are helping to evolve a creative platform that really supports the needs of film-makers, industry professionals, artists and enthusiasts.
In summary it is my belief that Open Source Film Production is a perfect example of collaboration and education developing in many areas for the future of one arena. Hardware (hard drive RAIDs, computers, cameras) and software (OS systems, workflow solutions) can all be developed with a strong emphasis on education for developing all these requirements.
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